The coin's position in the market and the predictions of its possible rise or fall are among the most important things users consider while mining a token or choosing a token to invest in. The coin currently ranks #741 in CoinMarketCap's ranking, with a live market capitalisation of $36,191,954. VTC priceĪs of 1 December 2021, Vertcoin's price was $0.575431, and the coin's 24-hour trading volume was $331,998. Unlike other communities bringing a special emphasis to fundraising in ICOs, VTC puts its developers and community at the forefront. Vertcoin uses a different approach, with no ICO, airdrop or premiere. Its evolution has been different from other ICOs we've seen in the crypto industry, with the development process being fully dependent on donations. Founded in 2014, the project is largely volunteer-based. Not much is known about the development team behind the Vertcoin project. Unlike most PoW coins available in the crypto market today, Vertcoin remains ASIC resistant. However, unlike Bitcoin and Litecoin, VTC is fully dedicated to keeping its mining functions decentralised. VTC exists solely as a currency and uses PoW to reach distributed consensus. Similar to its predecessors, Bitcoin and Litecoin, Vertcoin is a decentralised currency owned by its users. Bitcoin's transaction blockchain uses the PoW protocol, which lets us witness the growth in Bitcoin mining. However, it never found truly useful management until Bitcoin's launch in 2009. The PoW system used by Vertcoin was first implemented for fighting spam emails in the mid-1990s. The latter is still being used to keep the Vertcoin network ASICs-resistant, so the only viable hardware for Vertcoin mining is either GPU or CPU. In August 2015, the team upgraded Lyra2RE to Lyra2REv2. In December 2014, the team finished the development of the Lyra2RE algorithm, which they used to update the core software.Īs stated in the Lyra2RE's whitepaper, the new algorithm allowed the team "to change memory usage and time cost independently, giving Vertcoin's team more leverage against ASICs". However, when ASICs specific to Scrypt-N surfaced, the VTC developers had to start from scratch. When Vertcoin started out in 2014, it used the Scrypt-N algorithm to reach its PoW consensus. This ensures the long-term security and fair distribution of the currency". The development team is wholly committed to keeping it that way. Such an approach takes us back to those good old days when all we needed to get into the mining game was a decent graphics card or your PC's processor.Īccording to the statement shared by Vertcoin's developers, "Mining should be fair and easy. Vertcoin's focal point is that it completely prohibits miners from using ASICs to mine on its blockchain. Let's check out Vertcoin's key details (as of ). Some exchanges also offer staking pools where you can mine and earn VTC as a reward. Investors interested in mining Vertcoin can buy crypto on various exchanges, including HitBTC, Bitvavo, Finexbox, CoinEx and Bittrex. The developers also make it simple for network members to participate in keeping the coin decentralised. Vertcoin is open to everyone interested in crypto and mining, and the coin's society welcomes and supports newbies. The team never stops working on making the coin resistant to ASICs. The team of developers behind Vertcoin is looking for ways to strengthen the Vertcoin network while educating users, helping them get the knowledge they need and become more literate in crypto mining. It lets you swap it with Litecoin in your wallet, with zero fees or exchanges involved. The coin has a great feature available: the atomic swap option. There is no centralised authority to control it. Its social nature attracts investors and miners, and VTC's well-being is in the hands of people. The cryptocurrency is also integrated with Lyra2REv2 technology, strengthening the network and keeping ASIC miners away from the crypto. That's why the token can be mined only on CPU and GPU computers. Vertcoin is a cryptocurrency that has already proven its worth in the crypto world and climbs higher in the rankings. This article focuses on how to mine Vertcoin on your PC and smartphone. If you're looking for a beginner-friendly, safe, and ASIC-resistant cryptocurrency, Vertcoin may be the best choice for you. While mining cryptocurrencies, users can earn crypto as a reward regardless of the countries where they live. Crypto mining is one of the hottest topics in the crypto industry and the financial sector as a whole. The crypto world continues to provide users with multiple profit-making opportunities.
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We'll be meeting in the room adjacent to the main bar I'll have a sign out but just ask at the bar when you arrive if you need help finding us!Ħ:45 is when we will start the painting I recommend arriving at 6:15 so you have time to get situated/ get a drink! (optional) Mini-game night afterwards if you want to hang out while your pumpkin dries more! Or, you can just take extra paper towels etc. (optional) Take home paints in to-go cups if you want to continue working on it later (ask Cody after event) Your pumpkin, your paint, and everything you need to paint it One and a half hours of fun, stress free painting The price of this event does not include any drinks. You must purchase all drinks and food from the brewery. This is NOT a BYOB (Bring your Own Beverage). We'll vote on either: Clue, Telephone Pictionary, or Apples to Apples. Pumpkins can take a minute to dry, so you can take some extra paper towels for the car seats, or.Ĩ:30-9:30: Optional clean-up and mini game night! You're already out, so lets end the night with a game. (tip) arrive early for first dibs on your choice of pumpkin!Ħ:45-8:15: Pumpkin Painting time! I'm going to show you how to make a sunset on a pumpkin! Alternatively, you can paint whatever you want on your pumpkin, up to you!Ĩ:15-8:30: Group picture/ finish up. Learn to make groovy color gradients and rock out to a participant created playlist!Ħ:15-6:45: Grab any drinks/food you might want! See me (Cody) to contribute a song or two to the participant created playlist. We're going to be painting a sunset on a pumpkin. # Meetup members can use promo code: MEETUP for 10 dollars off! Alert-small alert announce-small announce archive-small archive arrow-left-small arrow-left arrow-right-small arrow-right audio-small audio badge-small badge block-small block bolt-small bolt calendar-small calendar-check-small calendar-check calendar-cross-small calendar-cross calendar-plus-small calendar-plus calendar camera-small camera check-small check-circle-small check-circle check chevron-down-small chevron-down chevron-left-small chevron-left chevron-right-small chevron-right chevron-up-small chevron-up clock-small clock-arrow-small clock-arrow clock cog-small cog conversation-small conversation copy-small copy creditcard-small creditcard cross-small cross-circle-small cross-circle cross-circled-small cross-circled cross download-small download drinks-small drinks edit-small edit export-small export external-facebook external-facebookboxed external-flickr external-gmail external-instagram external-linkedin external-medium external-messenger-outlined-small external-messenger-outlined external-outlook external-tumblr external-twitter-outlined-small external-twitter-outlined external-twitter external-yahoo external-youtube filter-small filter folder-small folder globe-small globe grid-small grid groups-small groups heart-small heart-outline-small heart-outline heart hide-small hide home-small home info-small info invite-small invite-filled-small invite-filled invite launch-new-window-small launch-new-window link-small link list-small list location-pin-small location-pin-filled-small location-pin-filled location-pin-slashed-small location-pin-slashed location-pin location-services-small location-services lock-small lock mail-small mail meetup-m-small meetup-m messages-small messages microphone-small microphone minus-small minus notifications-small notifications-badged-small notifications-badged notifications-mute-small notifications-mute notifications overflow-small overflow-vertical-small overflow-vertical overflow photo-album-small photo-album-add-small photo-album-add photo-album play-small play plus-small plus-circle-small plus-circle plus profile-small profile profiles-small profiles projector-small projector pulse-small pulse refresh-small refresh reply-small reply search-small search send-small send sent-messages-small sent-messages show-small show sort-direction-small sort-direction star-small star-rounded-small star-rounded star textblock-small textblock ticket-small ticket trash-small trash tune-small tune tv-small tv updates-small updates wifi-small wifi To understand why I must take you along for a ride… This is a trip through snow, yes, but also sludge, rivers, valleys, peaks, and near-game breaking bugs. My early enthusiasm, based on a couple dozen hours of gameplay, regrettably proved to be more premature than I could have anticipated. To once again appeal to the Witcher series-hey, there actually was a connection to be made insofar as Saber Interactive ported The Witcher III to the Switch-many months ago I wrote about Thronebreaker: The Witcher Tales that ‘it is a pretty niche title that I imagine could only really appeal to people who liked Gwent or enjoy playing card-based video games.’ Then, in my review last week, I basically retracted this, proclaiming that ‘in revisiting Thronebreaker I’ve come to suspect that its appeal extends outside the niche of card-battlers.’Īdd SnowRunner to the list. Us game reviewers and writers often make mistakes. (On the contrary, if you’re happy with your purchase as a result, then… you’re welcome!) And though I wouldn’t be so presumptuous as to assume that anyone actually purchased SnowRunner as a result of my early impressions, if you did… I sincerely apologize. Honestly, you weren’t really thinking that and you probably didn’t read that piece. ‘But wait a minute,’ perhaps you’re asking yourself, ‘didn’t Nestor write back in June that this was a game “definitely worth checking out,” even invoking The Witcher III in the same sentence?! Didn’t he even describe SnowRunner as ‘fun’?!?’ Unfortunately, SnowRunner is also a time-sink which grows terribly dull and repetitive rather quickly. It’s a ‘delivery-sim,’ albeit one with huge sandbox worlds to explore, a multitude of missions to acquire, and a progression system that resembles your typical modern-day RPG with XP, LVLs, and a host of vehicles and upgrades to unlock and purchase as you complete more objectives. Your primary task is to wage battle against its enormous environments as you aim to deliver cargo across extremely treacherous-and monotonous-stretches of road, mud, swamp, and snow. If you haven’t heard of it, it’s the self-described ‘most advanced terrain simulation ever’ from developer Saber Interactive and publisher Focus Home Interactive that puts you in the driver’s seat of one of the game’s vast array of officially licensed, heavy-duty vehicles. These were some of the more interesting takeaways from the 170-plus hours that I sank into the blackhole of futility and boredom known as SnowRunner. trucks, they would reach the moon.’ The moon! Did you know that the ‘first documented use of the word “Truck” was in 1611, and it referred to the heavy duty wheels on the cannon carriages of ships’? Or that ‘Alexander Winston invented the semi-trailer in Cleveland in 1898’? Or how about the statistic that ‘only 6% of truck drivers are women’?įascinating stuff, right? Let me at least blow your mind with this piece of useless trivia: ‘If you could line up all U.S. Thus by running the CPU at 1 MHz, the video system could read data during those down times, taking up the total 2 MHz bandwidth of the RAM. Due to a quirk of the 6502's design, the CPU left the memory untouched for half of the time. As the timing of the video display is exacting, the video hardware had to have priority access to that memory. Machines of the era generally shared memory between the processor and the framebuffer, which allowed the processor to quickly update the contents of the screen without having to perform separate input/output (I/O). Typical DRAM of the era ran at about 2 MHz Acorn arranged a deal with Hitachi for a supply of faster 4 MHz parts. This was a relatively conventional machine based on the MOS Technology 6502 CPU but ran at roughly double the performance of competing designs like the Apple II due to its use of faster dynamic random-access memory (DRAM). 8.3 Porting to 32- or 64-bit ARM operating systemsĪcorn Computers' first widely successful design was the BBC Micro, introduced in December 1981.8.2.3 Desktop and server operating systems.8.1.4 Desktop and server operating systems.4.15 Large Physical Address Extension (LPAE).4.13.2 TrustZone for Armv8-M (for Cortex-M profile).4.13.1 TrustZone (for Cortex-A profile).4.9 Thumb Execution Environment (ThumbEE).4.2.5 Pipelines and other implementation issues.2.2 Built on ARM Cortex Technology licence.Currently, the widely used Cortex cores, older "classic" cores, and specialised SecurCore cores variants are available for each of these to include or exclude optional capabilities. With over 230 billion ARM chips produced, as of 2022, ARM is the most widely used family of instruction set architectures (ISA) and the ISAs produced in the largest quantity. However, ARM processors are also used for desktops and servers, including the world's fastest supercomputer ( Fugaku) from 2020 to 2022. ĭue to their low costs, minimal power consumption, and lower heat generation than their competitors, ARM processors are desirable for light, portable, battery-powered devices, including smartphones, laptops and tablet computers, and other embedded systems. More recent changes include the addition of simultaneous multithreading (SMT) for improved performance or fault tolerance. has also released a series of additional instruction sets for different rules the "Thumb" extension adds both 32- and 16-bit instructions for improved code density, while Jazelle added instructions for directly handling Java bytecode. Released in 2011, the ARMv8-A architecture added support for a 64-bit address space and 64-bit arithmetic with its new 32-bit fixed-length instruction set. This limitation was removed in the ARMv3 series, which has a 32-bit address space, and several additional generations up to ARMv7 remained 32-bit. The original ARM1 used a 32-bit internal structure but had a 26-bit address space that limited it to 64 MB of main memory. There have been several generations of the ARM design. It also designs cores that implement these instruction set architectures and licenses these designs to many companies that incorporate those core designs into their own products. develops the architectures and licenses them to other companies, who design their own products that implement one or more of those architectures, including system on a chip (SoC) and system on module (SOM) designs, that incorporate different components such as memory, interfaces, and radios. Up to 32 × 64-bit registers, SIMD/floating-point (optional)ģ2-bit, except Thumb extension uses mixed 16- and 32-bit instructions.īi (little as default) in ARMv3 and aboveġ5 × 32-bit integer registers, including R14 (link register), but not R15 (PC, 26-bit addressing in older)ĪRM (stylised in lowercase as arm, formerly an acronym for Advanced RISC Machines and originally Acorn RISC Machine) is a family of reduced instruction set computer (RISC) instruction set architectures for computer processors, configured for various environments. Thumb-2, Neon, Jazelle, AES, SHA, DSP, Saturated, FPv4-SP, FPv5, Heliumġ5 × 32-bit integer registers, including R14 (link register), but not R15 (PC) SVE, SVE2, SME, AES, SHA, TME All mandatory: Thumb-2, Neon, VFPv4-D16, VFPv4 obsolete: Jazelleģ2 × 128-bit registers for scalar 32- and 64-bit FP or SIMD FP or integer or cryptographyĪRMv9-R, ARMv9-M, ARMv8-R, ARMv8-M, ARMv7-A, ARMv7-R, ARMv7E-M, ARMv7-M, ARMv6-Mģ2-bit, except Thumb-2 extensions use mixed 16- and 32-bit instructions. A good reflective essay is where you can explain all the events in sequence so the reader easily understands. When writing a reflective essay, your ideas, thoughts, and feelings should be well-organized. (back to top) How to Write a Reflective Essay? The most important thing in a reflective essay is identifying the strong points that you have include in your college essay. You can also explain your thoughts and emotions in the reflective essay. It is required to include a detailed description and a summary of the experience. Write a good essay you need to gather and share your personal life experience. It is the best way to describe your own beliefs through essay writing. Write a reflective paper after analyzing the particular event from the outside world and presents it to the audience in a subjective way. It is the writer’s job to maintain the balance between description and personal feelings. The essay writers follow a logical and well-organized plan. It is based on your own experience that what you have learned. This essay is about the personal writer’s opinions concerning certain subjects.Ī reflective essay requires that the essay writer investigate his experience and show how their experience helped him develop a good person. In a reflective essay, the writer must set the direction of thoughts. The writer analyzes the event of the past from the present point of view. The word “reflective” means that you look back to the past and analyze them from the present. What is a Reflective Essay?Ī reflective essay is a type of writing in which the essay writer describes an experience or event that they observe or examine. Use strong evidence and explain the real or imaginary scene in an interesting manner. A reflective essay is a unique form of essay writing where you examine an experience and reflect on your own self. The final call where you compost the scene and flip the screen buffer window will be an interesting algorithm. And the cache kept for local draw call buffers. But you have to design for parallel workloads with each doing separate work. With a narrow 32 bit bus for each MCD, the likelihood of this happening is considerably smaller. If the next data you need is non sequential, you have an even larger stall in the pipe. For example fetching 32 bits of data for a 192 bit bus is a waste due to latency. Having independent memory controllers allows an improved efficiency on ops that don't require 192 bit wide access. Memory interfaces tend to be cooler and run slower because of trace and access latencies to memory. This one seems optimized for memory bandwidth (mcd) over compute. But memory latency is a huge issue due to long access times followed by high bandwidth. I was more worried about the CU->memory interface -> CU (coherency) rather than the memory interface to memory due to that inherent latency. So I thought it logical to break this up and bin them. CU's generate a lot of heat as they are focused around SIMD/MIMD matrix FP16 ops. One with the compute clusters broken into two chips. I think AMD had several such designs on the table. Cache was on another chiplette and CU on another. When I did my paper napkin block diagram, I did design out a separate memory controller chip to handle the IO. It's an interesting design choice, and one I had not expected. The only things we know for certain are that RDNA 3 will feature some form of GPU chiplets, and that the GPU cores will be made using TSMC's 5nm N5 process.Īdmin said:AMD's flagship RDNA 3 GPU will apparently feature a wider 384-bit memory interface to increase overall bandwidth, according to some driver patch code.ĪMD's Navi 31 to Feature 384-Bit Memory Interface : Read more AMD is not going to comment on an unreleased product, and the source code path has been edited after the initial change. We do not know whether it will also mean a higher recommended price for AMD’s next-gen flagship, but that's certainly a possibility.Īs always, since we are dealing with unconfirmed information from an unofficial source. If AMD’s Navi 31 indeed comes with a 384-bit memory bus, that would indirectly mean the company is positioning its upcoming flagship GPU higher than its current-generation Navi 21. To put things into context, a 384-bit 18 GT/s memory subsystem offers a peak bandwidth of 864 GB/s, which is significantly more compared to Radeon RX 6900 XT’s 512GB/s and 50% more than the RX 6950 XT's 576 GB/s.Ī wider memory interface is relatively expensive to implement since it takes up a lot of die space. A wider memory interface is a good way to get it, though more Infinity Cache might also suffice. Keeping in mind that AMD’s next-generation GPU should naturally have more compute oomph than the current one, it should need more memory bandwidth. PC memory interfaces are typically 64-bit wide, so six 64-bit controllers would provide AMD’s Navi 31 with a 384-bit memory but, which is 50% wider than that of Navi 21. While the word die certainly has a concrete meaning, we are still not sure that AMD’s Navi 31 uses separate dies (i.e., chiplets) for memory controllers. This is the first time AMD has used the term MCD to describe its memory controller, as previously the company stuck to the term UMC (unified memory controller) both for GDDR and HBM memory subsystems.
Everyone thought he was was fake every Henry did! Paint was the only one created with a soul linked the him (Joey’s of course) and he can use his tail which is a paint brush, to create anything(for example he could created a whole toon or a real life being if he wanted)he is often mischievous and messes around the guests, one time he put a bucket of paint the door and one of the guests got cover in red paint. The collection of bendy coloring pages is one of the most popular coloring sheets for kids. Bendy and the ink machine coloring pages searcher how to. quot Bendy and the Ink MachineTMquot is a first person puzzle action horror game that begins in the far days past of animation and ends in a very dark future. How is it going everyone left the studio, I was wondering if come back to the studio there is something I have to show ya, if you do come.Thanks a lot.įirst there is Bendy, other wise known as paint, he would greet every guest at the entrance with a little show. Play as Henry as he revisits the demons of his past by exploring the abandoned animatorx27 s workshop of Joey Drew Studios. One day a mailman came in with a letter for Henry, it was from Drew saying this: After the studio close, Henry created his own art store. Joey Drew leading artist and owner of the studio was very passionate about his work, but didn’t see the important things to running the studio, he wasn’t a very good leader and the place was falling apart and the studio wasn’t good as it used too when Henry left, to take care of his sickly wife, the only ones who stayed was Tom, Sammy, Susie and Alison. You also can meet other artist as well in the studio too! You don’t know what’s like to be a lie you’re whole life! Welcome to all kinds of artist! Come on down to Joey Drew’s art studio and see all kinds of art work and more! If you’re looking for a tour guide just ask Wally franks, he will show ya around! Practically this means that plug-ins can’t show dialog boxes, progress bars, flash dialogs etc. For example Troi File Plug-in contains a function TrFile_SelectFileDialog, which shows a dialog to let a user select a file. #BASEELEMENTS PLUGIN SERVER CODE#Īs this is not allowed, this function won’t work on Server, and will return the error code kErrNotAvailableOnServer. When you run a plug-in server-side, it will run in the context of the FileMaker Server application. FileMaker Server runs in a non-logged-in state and does not have permissions. You should be aware of this when you use a plug-in such as Troi File Plug-in: as long as you are targeting files or folders inside the Server Documents folder you should be OK, but outside of that you are likely to get permission errors. 64-bit plug-ins are needed for FileMaker Server 13 and laterįileMaker Server 13 and later and WebDirect are 64-bit processes, for which plug-ins need to be compiled for 64-bit. On Windows 64-bit plug-ins have a different extension: fm圆4. In the download of a 64-bit compatible plug-in you will find this extra copy of the plug-in. Plug-ins for macOS can be universal and the extension is always the same: fmplugin. A universal plug-in is a single plug-in that will run on a 32-bit process as well as on 64-bit process. You can not easily see if a macOS plug-in is 64-bit compatible. We have created a simple dropper app called “Troi Architecture Check” to determine for which architectures a plug-in is compiled. You can download the app here.Ī plug-in running on FileMaker Server 13 or later and WebDirect does not run in the background. Thread 1: Dispatch queue: -managerĠ libSystem.B.dylib 0x974b2b42 kevent + 10ġ libSystem.B.dylib 0x974b325c _dispatch_mgr_invoke + 215Ģ libSystem.B.dylib 0x974b2719 _dispatch_queue_invoke + 163ģ libSystem.B.dylib 0x974b24be _dispatch_worker_thread2 + 240Ĥ libSystem.B.dylib 0x974b1f41 _pthread_wqthread + 390ĥ libSystem.B.dylib 0x974b1d86 start_wqthread + 30Ġ libSystem.B.dylib 0x9748c35a semaphore_timedwait_signal_trap + 10ġ libSystem.B.dylib 0x974b9ea1 _pthread_cond_wait + 1066Ģ libSystem.B.dylib 0x974e8a28 pthread_cond_timedwait_relative_np + 47ģ 0x95086965 CAGuard::WaitFor(unsigned long long) + 219Ĥ 0x95089997 CAGuard::WaitUntil(unsigned long long) + 289ĥ 0x95087294 HP_IOThread::WorkLoop() + 1892Ħ 0x95086b2b HP_IOThread::ThreadEntry(HP_IOThread*) + 17ħ 0x95086a42 CAPThread::Entry(CAPThread*) + 140Ĩ libSystem.B.dylib 0x974b9a19 _pthread_start + 345ĩ libSystem.B.dylib 0x974b989e thread_start + 34Ġ libSystem.B.dylib 0x974b1bd2 _workq_kernreturn + 10ġ libSystem.B.dylib 0x974b2168 _pthread_wqthread + 941Ģ libSystem.B.dylib 0x974b1d86 start_wqthread + 30 Thread 0 Crashed: Dispatch queue: -threadĠ supertuxkart 0x000bc7fb Track::loadTrackModel(World*, unsigned int) + 37ġ supertuxkart 0x000ad61a World::init() + 644Ģ supertuxkart 0x000a907e LinearWorld::init() + 20ģ supertuxkart 0x000d69cd RaceManager::startNextRace() + 267Ĥ supertuxkart 0x00114d84 RaceOverDialog::processEvent(std::string const&) + 344ĥ supertuxkart 0x000e4705 GUIEngine::EventHandler::onWidgetActivated(GUIEngine::Widget*, int) + 79Ħ supertuxkart 0x000e4b26 GUIEngine::EventHandler::onGUIEvent(irr::SEvent const&) + 160ħ supertuxkart 0x000e4e15 GUIEngine::EventHandler::OnEvent(irr::SEvent const&) + 81Ĩ supertuxkart 0x0036d9cb irr::gui::CGUIEnvironment::OnEvent(irr::SEvent const&) + 59ĩ supertuxkart 0x002be7a7 irr::gui::CGUIModalScreen::OnEvent(irr::SEvent const&) + 119ġ0 supertuxkart 0x002bb007 irr::gui::CGUIWindow::OnEvent(irr::SEvent const&) + 103ġ1 supertuxkart 0x00349b5e irr::gui::CGUIButton::OnEvent(irr::SEvent const&) + 542ġ2 supertuxkart 0x0036fcae irr::gui::CGUIEnvironment::postEventFromUser(irr::SEvent const&) + 190ġ3 supertuxkart 0x001aee05 irr::CIrrDeviceStub::postEventFromUser(irr::SEvent const&) + 117ġ4 supertuxkart 0x003adf97 irr::CIrrDeviceMacOSX::postMouseEvent(void*, irr::SEvent&) + 135ġ5 supertuxkart 0x003af7c3 irr::CIrrDeviceMacOSX::run() + 515ġ6 supertuxkart 0x0010976a IrrDriver::update(float) + 22ġ7 supertuxkart 0x000a7de0 MainLoop::run() + 290 Path: /Applications/Games/SuperTuxKart.app/Contents/MacOS/supertuxkartĪnonymous UUID: 5A03C840-DD6F-4CEF-9356-AAFC8EDF5488Įxception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000094Ĭrashed Thread: 0 Dispatch queue: -thread |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |